Tutorials:
Staredit.NetFrequently Asked Questions
Staredit.NetSplash
(U)Bolt_HeadStacking Units
A_of_s_tWaterfall Terrain
AttilitusMap Making Tips by Attilitus
BeeR_KeGDigit System
Blizzard EntertainmentDamage Types to Unit Sizes
Blizzard EntertainmentTriggers FAQ
Bonko & LegacyWeaponWireframe Glow, Making Unit's
Clokr_Compressing WAVs
DabbuHyper Triggers [Conceptual]
DabbuMap Making Tips by Dabbu
DemarisMap Making Tips by Demaris
EndarireMap Making Tips by Endarire
GradiusBuilding on Installation Tileset
GradiusSize-less Sounds
HeimdalHalf-Built Building Sprites
InTeRFeReMap Making Tips by InTeRFeRe
InsaneSpinning Dark Templar
KckKryptoniteMap Making Tips by KckKryptonite
Kept_WheatSounds In Melee Lobbies
L-inspecteur_ChocolatText Colors
LegacyWeaponToo Many Units Being Created
LegacyWeapon & SaLaCiouS(U)Music For Your Map
MillenniumArmyMap Popularity
MillenniumArmyMap Making Tips by MillenniumArmy
MillenniumArmyGrid Systems, Understanding
MindArchon(U)Location Elevations
MindArchon(U)Map Making Tips by MindArchon(U)
Mini Moose 2707Armor and How it Works
Mr.CamoFlashing Briefings
NozomuVariables
RexyRexOverlapping/Stacking Text
SA_Max71Tileset Choice
SC-X/\/\astaUnits Walking on Zerg Spawning Pool
SaLaCiouS(U)Pre-placing Cloaked/Burrowed/etc. Units
SaLaCiouS(U)Square Terrain
SaLaCiouS(U)Players Are the Wrong Colors
SaLaCiouS(U)Units with Over 9999 Health
SaLaCiouS(U)Mission Briefing Goes by Too Fast
SaLaCiouS(U)Minerals Close to Start Location
SaLaCiouS(U)Fast (Instant) & 255 Upgrades
ShadowPrince27Mission Briefings
ShadowWarriorStacking Zerg Buildings In-Game
SilentEcHoPylon without Aura
Tuxedo-TemplarSelect System Comparisons
Various AuthorsText Formatting
Various AuthorsNuke Attack Damage
Various AuthorsIncrease or Decrease Speed
Yoshi da SniperOrganize Locations
Yoshi da SniperEqually Spaced Map Revealers
Yoshi da SniperSprite Uses
Yoshi da SniperDifference between Mono and Stereo wav files
Yoshi da Sniper & ŠeathknightAnti-Hacking
campaigncreations.orgTrigger Design Philosophy
l)ark_13Spell Systems
ŠeathknightIncreasing Max Supply
ŠeathknightPlayer 12+ Effects
ŠeathknightBurning Green Wireframe Buildings
Gamma (Simulant)FartyEdit: Mini-Tutorial
LegacyWeaponSCTrigger
LegacyWeaponSCMIE v1.5
LegacyWeaponuBeR@TiOn2: EUDs made easy!
O)FaRTy1billionFixing Staredit Save Bug
Yoshi da SniperStarEdit Shortcuts and Tips
campaigncreations.orgStarEdit Bugs
BSTRhinoConverting to and from GRP graphics
BSTRhinoRunning StarCraft Mods
BladeCampaign Editor Mod, Changing Weapons
ChauSaraGetting Around Arsenal III
Corbo[MM]Making Units Carry Other Units
Doodle77Random Attacks using IceCC
FierceMapMakerCampaign Editor Mod 1
KohanChanging Unit Speeds in flingy.dat
O)FaRTy1billionAdding Game Templates (*.GOT!)
OjanArsenal III Misc Tab Unknowns
OjanMaking Trainable Civilians
OjanHow to use RetroGRP
ShadowTileset Dependant Building Graphics
SlyenceOwn Spells
SlyenceHow do I insert Portraits?
SlyenceMPQ Listfile
StealthyDeathTBLPad Hotkey String Format
StwongChanging Unit Speeds In Flingy
StwongAdding Sub-Menus in Stargraft
StwongChanging Unit Heights In ICE
StwongChanging Unit Speeds In ICE
TERRAINFIGHTERCreate Custom StarEdit
TERRAINFIGHTERHow Flingy, Sprites, and Images.dat are connected
TERRAINFIGHTER"Unable to Patch Starcraft" Error, Fix
TERRAINFIGHTERBasic Button adding steps (basic memgraft usage)
TERRAINFIGHTERRunning memgraft mods on a mac (basic changes)
TheEvilBeaVerExtracting Doodad and Special Buildings GRPs
Various AuthorsChange Loading Screen
Voyager7456(MM)Tech-dependent Units
Voyager7456[MM]Downgrading StarCraft
Voyager7456[MM]Adding a .trg to a GOT Game Template
m.r.bobHow to use IceCC
nirvanajungBasic ICE Usage and Offset Basics
nirvanajungWrite iscript and preview/play GRP with CV5
Blizzard EntertainmentUnit Sizes and Damage Types
Blizzard EntertainmentIn-Depth Trigger List (Advanced)
Blizzard EntertainmentAI Scripts
Blizzard EntertainmentTrigger Actions
Blizzard EntertainmentTrigger Conditions
Corbo & MinigameEastDisable List
DT_BattlekruserMemory Modification Through Triggers
Demonic DragonUnit Kill Scores
DrunkenWrestlerPlayer Color Listing
GradiusMap Crashes, Reasons For
LenLenUnit Movement Speed & Attack Speed
Medieval_MassacreFlag Portraits
O)FaRTy1billionTerrain Elevations for Locations
Shadow181Unit Attack Range
Various AuthorsSpells, Getting Computers to Use
eXile5Units 228+ Research
www.campaigncreation.orgCHK Triggers
www.campaigncreations.orgCHK Data Format
ŠeathknightAdvanced Sprite Properties
ŠeathknightMap Limits
(U)Bolt_HeadGiving Units from Player 12
(U)Bolt_HeadControlling Scarabs or Interceptors
(U)Bolt_HeadHyper Triggers
(U)Bolt_HeadDisabling Units
AcDiK_DR4G0NLevel Starting
BeeR_KeGAccuracy Bullet System
Bob_Teh_KillerMake a Ghost Nuke
Bonelesskid AKA TRiGGaMaSTaSimple Trajectory
CheeZeMotion Detector
CheeZeScanner Sweeps
ChuiuKeeping Locations on a unit's earlier location
Clokr_Crystallic Cannons
DeadalusScarab/Interceptor Counting/Ability System
DeathknightStacking Units
Gamma (DarkArchon(MC))Lock Screen
Gamma (Exploit)Buying Units
GradiusBroodling that Lives Forever
GradiusBlurred-out Units
GradiusRenewing Scarabs or Interceptors
GradiusComputers Don't Do Anything
HeimdalExceed 64 Actions or 16 Conditions
Joshgt2Life System
KABOOMDetecting being built buildins
KarudinAmmo Systems
KckKryptoniteRecall FX
KckKryptonite & SaLaCiouS(U)Explosion FX
KurangorStopping Single Player Cheats
LegacyWeaponCloaking Beacons (Glowing)
LegacyWeaponMilliseconds to Seconds
LegacyWeaponPlay a Sound When a Unit Walks
LegacyWeaponMoving (Teleporting) Units
LegacyWeaponMaking Locations Follow Units
LegacyWeaponHeat Wave Effect
LegacyWeaponKills to Cash 'Perfect'
LegacyWeaponDeath Counters
LegacyWeaponKills to Cash
LegacyWeaponBurrow Detection
Lord-OmegaHalf-Burrowed Half-Unburrowed Lurker
Lord-OmegaUnattackable Turrets
MicAarZurSmoother Flowing Movement Effects
MindArchon(U)Siege Mode to Normal (Tank) Mode
Mp)3Slowing Down Ground Units
O)FaRTy1billionUncloaked & Disabled
Oo.HydrA.oOPhysical Timer
Rx5000Junkyard Dog Roaming
SaLaCiouS(U)Crazy (Sporadic Movement) Units
SaLaCiouS(U)Disable Unallying
SaLaCiouS(U)Healing Areas
SaLaCiouS(U)Ordering (Computer) Units
SaLaCiouS(U)Banning a Player
SaLaCiouS(U)Trees on Fire (Bunker)
SaLaCiouS(U)Shared Vision
ShadowPrince27Automatically Load Bunkers
ThelsGive Upgrades (Special Abilities) Automatically
Tuxedo-TemplarVirtual Unit HP
Tuxedo-TemplarBinary Countoff (copying counters)
Tuxedo-TemplarAutomatic Doors
Tuxedo-TemplarPreventing Single Player or Multiplayer Modes
Tuxedo-TemplarCounter Arithmetic
Tuxedo-TemplarDark Swarm/Disruption Web Firing System
Tuxedo-TemplarControllable Vision Without Map Revealers
Tuxedo-TemplarUsing Current Player & Pre-Cached Spawns
Various AuthorsMake a Rock Sprite Later In-Game (risky)
Various AuthorsCloaking Units
Various AuthorsCountdown Timer Tricks
Various AuthorsPylon-less Buildings
Various AuthorsInvisible Bunkers
Various AuthorsRandomization
Various AuthorsUnit Halt
Various AuthorsSpells, Detecting
Various AuthorsLooping Music
Various AuthorsCrazy Interceptor or Scarab
Various AuthorsAnti-Lifting Off
Various AuthorsSwitches
VindexusUpgrade Unit HP% Each Level
VindexusDropship Spell Casting System
VindexusPermanently Burrowed Lurker/Cloaked Ghost
VoidArchon(MC)Blurry Buildings
WoA-FelagundKill a Player's Units When He Leaves
XharadorBroken Portrait
Yoshi Da SniperExploding 'Sucking' Trap
lil-InfernoConstantly Burrowing Lurker
nirvanajungdig out SC-Special Palette/colors, with use revers
pekkel_the_duckObserver Melee Maps
sharfReplace Buildings
sharfAdd Cash Per Building
urmomMobile Grids
urmomUnit Portrait Static
xwsResponsive Specials