| Staredit.Net | Frequently Asked Questions |
| Staredit.Net | Splash |
| (U)Bolt_Head | Stacking Units |
| A_of_s_t | Waterfall Terrain |
| Attilitus | Map Making Tips by Attilitus |
| BeeR_KeG | Digit System |
| Blizzard Entertainment | Damage Types to Unit Sizes |
| Blizzard Entertainment | Triggers FAQ |
| Bonko & LegacyWeapon | Wireframe Glow, Making Unit's |
| Clokr_ | Compressing WAVs |
| Dabbu | Hyper Triggers [Conceptual] |
| Dabbu | Map Making Tips by Dabbu |
| Demaris | Map Making Tips by Demaris |
| Endarire | Map Making Tips by Endarire |
| Gradius | Building on Installation Tileset |
| Gradius | Size-less Sounds |
| Heimdal | Half-Built Building Sprites |
| InTeRFeRe | Map Making Tips by InTeRFeRe |
| Insane | Spinning Dark Templar |
| KckKryptonite | Map Making Tips by KckKryptonite |
| Kept_Wheat | Sounds In Melee Lobbies |
| L-inspecteur_Chocolat | Text Colors |
| LegacyWeapon | Too Many Units Being Created |
| LegacyWeapon & SaLaCiouS(U) | Music For Your Map |
| MillenniumArmy | Map Popularity |
| MillenniumArmy | Map Making Tips by MillenniumArmy |
| MillenniumArmy | Grid Systems, Understanding |
| MindArchon(U) | Location Elevations |
| MindArchon(U) | Map Making Tips by MindArchon(U) |
| Mini Moose 2707 | Armor and How it Works |
| Mr.Camo | Flashing Briefings |
| Nozomu | Variables |
| RexyRex | Overlapping/Stacking Text |
| SA_Max71 | Tileset Choice |
| SC-X/\/\asta | Units Walking on Zerg Spawning Pool |
| SaLaCiouS(U) | Pre-placing Cloaked/Burrowed/etc. Units |
| SaLaCiouS(U) | Square Terrain |
| SaLaCiouS(U) | Players Are the Wrong Colors |
| SaLaCiouS(U) | Units with Over 9999 Health |
| SaLaCiouS(U) | Mission Briefing Goes by Too Fast |
| SaLaCiouS(U) | Minerals Close to Start Location |
| SaLaCiouS(U) | Fast (Instant) & 255 Upgrades |
| ShadowPrince27 | Mission Briefings |
| ShadowWarrior | Stacking Zerg Buildings In-Game |
| SilentEcHo | Pylon without Aura |
| Tuxedo-Templar | Select System Comparisons |
| Various Authors | Text Formatting |
| Various Authors | Nuke Attack Damage |
| Various Authors | Increase or Decrease Speed |
| Yoshi da Sniper | Organize Locations |
| Yoshi da Sniper | Equally Spaced Map Revealers |
| Yoshi da Sniper | Sprite Uses |
| Yoshi da Sniper | Difference between Mono and Stereo wav files |
| Yoshi da Sniper & Šeathknight | Anti-Hacking |
| campaigncreations.org | Trigger Design Philosophy |
| l)ark_13 | Spell Systems |
| Šeathknight | Increasing Max Supply |
| Šeathknight | Player 12+ Effects |
| Šeathknight | Burning Green Wireframe Buildings |
| Gamma (Simulant) | FartyEdit: Mini-Tutorial |
| LegacyWeapon | SCTrigger |
| LegacyWeapon | SCMIE v1.5 |
| LegacyWeapon | uBeR@TiOn2: EUDs made easy! |
| O)FaRTy1billion | Fixing Staredit Save Bug |
| Yoshi da Sniper | StarEdit Shortcuts and Tips |
| campaigncreations.org | StarEdit Bugs |
| BSTRhino | Converting to and from GRP graphics |
| BSTRhino | Running StarCraft Mods |
| Blade | Campaign Editor Mod, Changing Weapons |
| ChauSara | Getting Around Arsenal III |
| Corbo[MM] | Making Units Carry Other Units |
| Doodle77 | Random Attacks using IceCC |
| FierceMapMaker | Campaign Editor Mod 1 |
| Kohan | Changing Unit Speeds in flingy.dat |
| O)FaRTy1billion | Adding Game Templates (*.GOT!) |
| Ojan | Arsenal III Misc Tab Unknowns |
| Ojan | Making Trainable Civilians |
| Ojan | How to use RetroGRP |
| Shadow | Tileset Dependant Building Graphics |
| Slyence | Own Spells |
| Slyence | How do I insert Portraits? |
| Slyence | MPQ Listfile |
| StealthyDeath | TBLPad Hotkey String Format |
| Stwong | Changing Unit Speeds In Flingy |
| Stwong | Adding Sub-Menus in Stargraft |
| Stwong | Changing Unit Heights In ICE |
| Stwong | Changing Unit Speeds In ICE |
| TERRAINFIGHTER | Create Custom StarEdit |
| TERRAINFIGHTER | How Flingy, Sprites, and Images.dat are connected |
| TERRAINFIGHTER | "Unable to Patch Starcraft" Error, Fix |
| TERRAINFIGHTER | Basic Button adding steps (basic memgraft usage) |
| TERRAINFIGHTER | Running memgraft mods on a mac (basic changes) |
| TheEvilBeaVer | Extracting Doodad and Special Buildings GRPs |
| Various Authors | Change Loading Screen |
| Voyager7456(MM) | Tech-dependent Units |
| Voyager7456[MM] | Downgrading StarCraft |
| Voyager7456[MM] | Adding a .trg to a GOT Game Template |
| m.r.bob | How to use IceCC |
| nirvanajung | Basic ICE Usage and Offset Basics |
| nirvanajung | Write iscript and preview/play GRP with CV5 |
| Blizzard Entertainment | Unit Sizes and Damage Types |
| Blizzard Entertainment | In-Depth Trigger List (Advanced) |
| Blizzard Entertainment | AI Scripts |
| Blizzard Entertainment | Trigger Actions |
| Blizzard Entertainment | Trigger Conditions |
| Corbo & MinigameEast | Disable List |
| DT_Battlekruser | Memory Modification Through Triggers |
| Demonic Dragon | Unit Kill Scores |
| DrunkenWrestler | Player Color Listing |
| Gradius | Map Crashes, Reasons For |
| LenLen | Unit Movement Speed & Attack Speed |
| Medieval_Massacre | Flag Portraits |
| O)FaRTy1billion | Terrain Elevations for Locations |
| Shadow181 | Unit Attack Range |
| Various Authors | Spells, Getting Computers to Use |
| eXile5 | Units 228+ Research |
| www.campaigncreation.org | CHK Triggers |
| www.campaigncreations.org | CHK Data Format |
| Šeathknight | Advanced Sprite Properties |
| Šeathknight | Map Limits |
| (U)Bolt_Head | Giving Units from Player 12 |
| (U)Bolt_Head | Controlling Scarabs or Interceptors |
| (U)Bolt_Head | Hyper Triggers |
| (U)Bolt_Head | Disabling Units |
| AcDiK_DR4G0N | Level Starting |
| BeeR_KeG | Accuracy Bullet System |
| Bob_Teh_Killer | Make a Ghost Nuke |
| Bonelesskid AKA TRiGGaMaSTa | Simple Trajectory |
| CheeZe | Motion Detector |
| CheeZe | Scanner Sweeps |
| Chuiu | Keeping Locations on a unit's earlier location |
| Clokr_ | Crystallic Cannons |
| Deadalus | Scarab/Interceptor Counting/Ability System |
| Deathknight | Stacking Units |
| Gamma (DarkArchon(MC)) | Lock Screen |
| Gamma (Exploit) | Buying Units |
| Gradius | Broodling that Lives Forever |
| Gradius | Blurred-out Units |
| Gradius | Renewing Scarabs or Interceptors |
| Gradius | Computers Don't Do Anything |
| Heimdal | Exceed 64 Actions or 16 Conditions |
| Joshgt2 | Life System |
| KABOOM | Detecting being built buildins |
| Karudin | Ammo Systems |
| KckKryptonite | Recall FX |
| KckKryptonite & SaLaCiouS(U) | Explosion FX |
| Kurangor | Stopping Single Player Cheats |
| LegacyWeapon | Cloaking Beacons (Glowing) |
| LegacyWeapon | Milliseconds to Seconds |
| LegacyWeapon | Play a Sound When a Unit Walks |
| LegacyWeapon | Moving (Teleporting) Units |
| LegacyWeapon | Making Locations Follow Units |
| LegacyWeapon | Heat Wave Effect |
| LegacyWeapon | Kills to Cash 'Perfect' |
| LegacyWeapon | Death Counters |
| LegacyWeapon | Kills to Cash |
| LegacyWeapon | Burrow Detection |
| Lord-Omega | Half-Burrowed Half-Unburrowed Lurker |
| Lord-Omega | Unattackable Turrets |
| MicAarZur | Smoother Flowing Movement Effects |
| MindArchon(U) | Siege Mode to Normal (Tank) Mode |
| Mp)3 | Slowing Down Ground Units |
| O)FaRTy1billion | Uncloaked & Disabled |
| Oo.HydrA.oO | Physical Timer |
| Rx5000 | Junkyard Dog Roaming |
| SaLaCiouS(U) | Crazy (Sporadic Movement) Units |
| SaLaCiouS(U) | Disable Unallying |
| SaLaCiouS(U) | Healing Areas |
| SaLaCiouS(U) | Ordering (Computer) Units |
| SaLaCiouS(U) | Banning a Player |
| SaLaCiouS(U) | Trees on Fire (Bunker) |
| SaLaCiouS(U) | Shared Vision |
| ShadowPrince27 | Automatically Load Bunkers |
| Thels | Give Upgrades (Special Abilities) Automatically |
| Tuxedo-Templar | Virtual Unit HP |
| Tuxedo-Templar | Binary Countoff (copying counters) |
| Tuxedo-Templar | Automatic Doors |
| Tuxedo-Templar | Preventing Single Player or Multiplayer Modes |
| Tuxedo-Templar | Counter Arithmetic |
| Tuxedo-Templar | Dark Swarm/Disruption Web Firing System |
| Tuxedo-Templar | Controllable Vision Without Map Revealers |
| Tuxedo-Templar | Using Current Player & Pre-Cached Spawns |
| Various Authors | Make a Rock Sprite Later In-Game (risky) |
| Various Authors | Cloaking Units |
| Various Authors | Countdown Timer Tricks |
| Various Authors | Pylon-less Buildings |
| Various Authors | Invisible Bunkers |
| Various Authors | Randomization |
| Various Authors | Unit Halt |
| Various Authors | Spells, Detecting |
| Various Authors | Looping Music |
| Various Authors | Crazy Interceptor or Scarab |
| Various Authors | Anti-Lifting Off |
| Various Authors | Switches |
| Vindexus | Upgrade Unit HP% Each Level |
| Vindexus | Dropship Spell Casting System |
| Vindexus | Permanently Burrowed Lurker/Cloaked Ghost |
| VoidArchon(MC) | Blurry Buildings |
| WoA-Felagund | Kill a Player's Units When He Leaves |
| Xharador | Broken Portrait |
| Yoshi Da Sniper | Exploding 'Sucking' Trap |
| lil-Inferno | Constantly Burrowing Lurker |
| nirvanajung | dig out SC-Special Palette/colors, with use revers |
| pekkel_the_duck | Observer Melee Maps |
| sharf | Replace Buildings |
| sharf | Add Cash Per Building |
| urmom | Mobile Grids |
| urmom | Unit Portrait Static |
| xws | Responsive Specials |